_HANDLE_TABLE

//0x3c bytes (sizeof) struct _HANDLE_TABLE { ULONG TableCode; //0x0 struct _EPROCESS* QuotaProcess; //0x4 VOID* UniqueProcessId; //0x8 struct _EX_PUSH_LOCK HandleLock; //0xc struct _LIST_ENTRY HandleTableList; //0x10 struct _EX_PUSH_LOCK HandleContentionEvent; //0x18 struct _HANDLE_TRACE_DEBUG_INFO* DebugInfo; //0x1c LONG ExtraInfoPages; //0x20 union { ULONG Flags; //0x24 UCHAR StrictFIFO:1; //0x24 }; ULONG FirstFreeHandle; //0x28 struct _HANDLE_TABLE_ENTRY* LastFreeHandleEntry; //0x2c ULONG HandleCount; //0x30 ULONG NextHandleNeedingPool; //0x34 ULONG HandleCountHighWatermark; //0x38 };

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